![]() TornBanner has wisely decided to make modding a part of Chivalry. The expansiveness of these maps means that after each successful objective completed you'll move up to a new spawn point and battle it out in a new section of the map. You play progressive maps where you either accomplish or fail at offensive or defensive tasks, such as lighting beacon fires or destroying trebuchets or defending your king from the attacking army. Better, there are quite a few different game modes, from free-for-all to capture the flag to team objective. There are a number of surprisingly large maps and smaller arenas to play in. On top of this, there are quite a few options to add to the game's replay value. ![]() Then again, I'm easily amused.ĥ) If you don't want to play online you can play against bots. In some modes where respawn isn't an option, flying around the maps and watching the battles play out in bird's eye view can be really entertaining. You have a stamina bar similar to Skyrim or Dark Souls that depletes in fights and while running, so you need to manage that, but you can go a pretty good distance at a steady clip before running out of stamina.Ĥ) The game has an amazingly free death cam. I prefer third person but both modes work fine.Ģ) There are a number of keys that do things like shout battle calls or perform a shield bash, all of which adds to the flavor and strategy of the game.ģ) You can run. ![]() There's a number of other things about the combat that work quite well.ġ) You can play in first or third person.
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